I’ve always been impressed with the experimental use of 3D particles so I did a little bit of exploration of my own with form and some stock footage alongside a variety of techniques. I’ll be getting around to sharing this process once I can get it into something a bit more comprehensible.
Before, if you wanted to do any http streaming you’d need expensive software or an even more expensive subscription to a streaming service. With a little work, you can get http streaming from your home computer.
Make a copy of a layer and link all its properties to the original using expressions. This is useful for instances in which you need to duplicate an animated layer but you don’t want to spend all your time copying and pasting keyframes just to update it. For example, you may want to have a camera in a nested comp duplicating the movement and properties of a camera in a main comp. Note: using expressions can be taxing on the cpu so turn off the ones you don’t need.