Scripts

Recursive Scale Comp

A very helpful script for scaling the resolution of your project. Simply changing the size of your composition will not change the size of its contents. And if the layers inside the composition are nested compositions, changing the scale is simply stretching out a smaller image, definitely so if the scale amount goes above 100%. This script can fix those issues by maintaining the best image quality for your scaled project. And it does it all in one click.

Recursive Scale Comp

Duplicate with Connections AE

Make a copy of a layer and link all its properties to the original using expressions. This is useful for instances in which you need to duplicate an animated layer but you don’t want to spend all your time copying and pasting keyframes just to update it. For example, you may want to have a camera in a nested comp duplicating the movement and properties of a camera in a main comp. Note: using expressions can be taxing on the cpu so turn off the ones you don’t need.

Duplicate with Connections

Bake Parent Transform AE

It’s time to move out of the parent’s basement, to cut the umbilical cord, to leave the nest. When you’ve got parent layers driving the position, scale or rotation of a child layer, it can be somewhat problematic to get the same motion once the layer is unparented. This is especially true if the parent layer’s rotation is animated. Ideally, just leave the layer parented and it’s happy just to stay at home. But sometimes you want this layer unparented or parented to a different layer and you don’t want to lose your animation. Err, my head hurst!

Try “baking” the parent transform into the unparented layer. Baking essentially converts the animation into keys and removes the parenting at the same time. You can choose individual transform properties (not including opacity) or just select the layer to process all of them. The script will still process a layer even if it is not parented. In which case, it is simply placing keyframes at all frames. Orientation for 3D layers gets baked into euler rotations.

Bake Parent Transform