{"id":750,"date":"2012-07-05T15:34:45","date_gmt":"2012-07-05T15:34:45","guid":{"rendered":"http:\/\/blurrypixel.com\/?p=750"},"modified":"2018-10-06T04:21:06","modified_gmt":"2018-10-06T04:21:06","slug":"introducing-pixel-cloud","status":"publish","type":"post","link":"http:\/\/blurrypixel.com\/?p=750","title":{"rendered":"Introducing Pixel Cloud!"},"content":{"rendered":"<p><iframe loading=\"lazy\" src=\"http:\/\/www.youtube.com\/embed\/yfoT7bxbBwo\" frameborder=\"0\" width=\"560\" height=\"315\"><\/iframe><\/p>\n<p style=\"clear: both;\">\nThe <a href=\"http:\/\/aescripts.com\/pixel-cloud\/\">Pixel Cloud plugin <\/a>for After Effects is a powerful compositing tool that allows you to relight a 3D generated image, make 3D aware selections or displace the pixels in 3D space. Combine the use of a Position Pass and a Normal Pass with the power of After Effects&#8217; 3D lights and cameras and change the lighting of your composited 3D graphics. This native plugin for After Effects can use the coordinate information from a Position Pass or depth map to generate a Pixel Cloud in 3D space. This Pixel Cloud can be viewed from all angles using AE&#8217;s own cameras. With a Normal Pass, the Pixel Cloud can be relit using After Effects&#8217; own lights or using an image as an Image Based Light. There are a number of uses from 3D compositing to motion graphics! Find it at <a href=\"http:\/\/aescripts.com\/pixel-cloud\/\">AEScripts.com<\/a>!\n<\/p>\n<p style=\"clear: both;\">\nFeatures:<br \/>\nRelighting with 32-bit passes<br \/>\nUse AE Lights and Cameras<br \/>\nDiffuse<br \/>\nSpecularity<br \/>\nImage Based Lighting<br \/>\nReflection<br \/>\nAlpha Lights for matte generation<br \/>\nSupport for falloff in CS5.5 and above<br \/>\nPixel Cloud generation with 8bpc to 32bpc<br \/>\n3D Displacement<br \/>\nPixel Texturing<br \/>\nLo-res Preview modes<br \/>\nMultiprocessor compatible\n<\/p>\n<p style=\"clear: both;\">\nGenerating the position pass can be done in various 3D software packages. In Cinema 4D you may use the <a href=\"http:\/\/aescripts.com\/pointposition-c4d\/\">PointPosition<\/a> C4D from AEScripts.com. There is also a tutorial for doing this here: http:\/\/youtu.be\/yfoT7bxbBwo\n<\/p>\n<p>\nFor Maya, you may use the Point World output of a samplerInfo node connected to a surface shader and render an EXR using mental ray and the 32-bit framebuffer. There are also a variety of tutorials available.\n<\/p>\n<p>\nFor 3DS Max, you may add the XYZ Generator shader to the surface slot of a mental ray material. Set it\u2019s Coordinate System to 3 and render to an EXR using the floating point framebuffer.\n<\/p>\n<p>\nMore tutorials coming soon!\n<\/p>\n<p style=\"clear: both;\">\n<iframe loading=\"lazy\" src=\"http:\/\/www.youtube.com\/embed\/WNn5pJDKPCg\" frameborder=\"0\" width=\"560\" height=\"315\"><\/iframe>\n<\/p>\n<p style=\"clear: both;\">\n<div><div style=\"padding-top:10px;margin-bottom:10px;font-size:10pt;font-family:arial;font-weight:bold;\">Share this post!<\/div><div class=simplesocial><a href=\"http:\/\/twitter.com\/share\" data-url=\"http:\/\/blurrypixel.com\/?p=750\" data-text=\"Introducing+Pixel+Cloud%21\" class=\"twitter-share-button\" data-count=\"horizontal\">Tweet<\/a><script type=\"text\/javascript\" src=\"http:\/\/platform.twitter.com\/widgets.js\"><\/script><\/div><div class=simplesocial><iframe src=\"http:\/\/www.facebook.com\/plugins\/like.php?href=http%3A%2F%2Fblurrypixel.com%2F%3Fp%3D750&layout=standard&show_faces=false&width=450&action=like&colorscheme=light&height=35\" scrolling=\"no\" frameborder=\"0\" style=\"border:none; overflow:hidden; width:450px; height:25px;\" allowTransparency=\"true\"><\/iframe><\/div><div style=\"clear:both\"><\/div><a class=simplesocial onclick=\"return simplesocial(this,500,400)\" title=\"Share on Facebook\" style=\"background:url(http:\/\/blurrypixel.com\/wp-content\/plugins\/simple-social-sharing-widgets-icons\/icons_32\/facebook.png)\" href=\"http:\/\/www.facebook.com\/share.php?u=http%3A%2F%2Fblurrypixel.com%2F%3Fp%3D750&t=Introducing+Pixel+Cloud%21\"><\/a><a class=simplesocial onclick=\"return simplesocial(this,435,500)\" title=\"Email a Friend\" style=\"background:url(http:\/\/blurrypixel.com\/wp-content\/plugins\/simple-social-sharing-widgets-icons\/icons_32\/email.png)\" href=\"http:\/\/www.freetellafriend.com\/tell\/?heading=Share+This+Article&bg=1&option=email&url=http%3A%2F%2Fblurrypixel.com%2F%3Fp%3D750\"><\/a><a class=simplesocial onclick=\"return simplesocial(this,700,500)\" title=\"Share on Reddit\" style=\"background:url(http:\/\/blurrypixel.com\/wp-content\/plugins\/simple-social-sharing-widgets-icons\/icons_32\/reddit.png)\" href=\"http:\/\/reddit.com\/submit?url=http%3A%2F%2Fblurrypixel.com%2F%3Fp%3D750&title=Introducing+Pixel+Cloud%21\"><\/a><a class=simplesocial title=\"RSS Feed\" style=\"background:url(http:\/\/blurrypixel.com\/wp-content\/plugins\/simple-social-sharing-widgets-icons\/icons_32\/rss.png)\" href=\"http:\/\/blurrypixel.com\/?feed=rss2\"><\/a><\/div><div style=\"clear:both;margin-bottom:20px\"><\/div>","protected":false},"excerpt":{"rendered":"<p>The Pixel Cloud plugin for After Effects is a powerful compositing tool that allows you to relight a 3D generated image, make 3D aware selections or displace the pixels in 3D space. Combine the use of a Position Pass and a Normal Pass with the power of After Effects&#8217; 3D lights and cameras and change [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":[],"categories":[7,38,6,9,10,37],"tags":[74,29,28,33],"_links":{"self":[{"href":"http:\/\/blurrypixel.com\/index.php?rest_route=\/wp\/v2\/posts\/750"}],"collection":[{"href":"http:\/\/blurrypixel.com\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"http:\/\/blurrypixel.com\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"http:\/\/blurrypixel.com\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"http:\/\/blurrypixel.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=750"}],"version-history":[{"count":8,"href":"http:\/\/blurrypixel.com\/index.php?rest_route=\/wp\/v2\/posts\/750\/revisions"}],"predecessor-version":[{"id":2017,"href":"http:\/\/blurrypixel.com\/index.php?rest_route=\/wp\/v2\/posts\/750\/revisions\/2017"}],"wp:attachment":[{"href":"http:\/\/blurrypixel.com\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=750"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"http:\/\/blurrypixel.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=750"},{"taxonomy":"post_tag","embeddable":true,"href":"http:\/\/blurrypixel.com\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=750"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}