Lloyd Alvarez of Aescripts + Aeplugins was to give a presentation at AENY last Thursday, Jan 27th. Unfortunately, it was canceled due to the snow storm in New York City. However, he was kind enough to do the presentation online! And even better, my Point Cloud plugin was part of the presentation!
I am currently working with Aescripts + Aeplugins to release this plugin in the near future. So look out for it! And check out his presentation which demos loads of fantastic plugins and scripts including the fantastic BGRenderer script and of course a sneak peak at my Point Cloud plugin! So check it out here.
UPDATE: The Point Cloud presentation begins at 37:30 so stick around for the whole presentation!
This recent video of the Tokyo Art Center and surrounding landscape by Darwinfish105 (who is well known for an exquisite Gundam video that went viral last year). I love authentic tilt-shift photography and this video is a breathtaking view of the Tokyo landscape. As creatives we have to constantly view the world through a different lens than the norm to inspire ourselves. We may find that the world is not as big as it might seem…
Fantastic news! I am close to releasing my Point Cloud tool plugin for After Effects. This effect will allow you to displace your 2D pixels into 3D space and it reacts to the 3D camera like a 3D layer. What can this do for you? It can help you visualize your composites better, where to place your cards in terms of position and scale. Plus there are lots of other uses to discover! Take a look at movie to see what I mean.
Fantastic progress being done on the up and coming plugin for After Effects. I was recently able to stitch a video together to showcase what else this plugin can do besides compositing images from 3D packages. You can implement your own position pass as a displacement matte for a planar image. And it need not be 32 bit either. 8-bit does just fine.
Fantastic news! If you’re here, you’ve probably already known AEScripts for a while now. Well, AEScripts is now hosting my scripts on their site. AEScripts is a repository and marketplace of high-end scripts and plugins for After Effects. This is a fantastic opportunity to get these scripts out there. These scripts are distributed under a “Name your own price” model which means that you decide how valuable these scripts are for you! It makes these scripts available for you at the price that you want and it makes sharing the fruits of labor by developers and artists with others worthwhile.
A very helpful script for scaling the resolution of your project. Simply changing the size of your composition will not change the size of its contents. And if the layers inside the composition are nested compositions, changing the scale is simply stretching out a smaller image, definitely so if the scale amount goes above 100%. This script can fix those issues by maintaining the best image quality for your scaled project. And it does it all in one click.
It’s time to move out of the parent’s basement, to cut the umbilical cord, to leave the nest. When you’ve got parent layers driving the position, scale or rotation of a child layer, it can be somewhat problematic to get the same motion once the layer is unparented. This is especially true if the parent layer’s rotation is animated. Ideally, just leave the layer parented. Try “baking” the parent transform into the unparented layer.
Fooling around with a few techniques. I spent about an hour on this animation using a photo to create a particle based lilly field. It’s an interesting style. Probably more for graphics and non-figurative motion work. I originally was trying for a conceptual music video feel. The kaleido is a probably a little ridiculous but the glow is marvelous. Not finished and so not successful but you’ve got to try something different everyday.
I’ve been exploring the use of Noise HLS to reduce banding in my H264 renders. It does a pretty good job compared to Add Grain which can be slow. You would normally see banding especially below the logo. This is greatly reduced with the use of Noise HLS. Something to think about. Hmm…
I’ve always been impressed with the experimental use of 3D particles so I did a little bit of exploration of my own with form and some stock footage alongside a variety of techniques. I’ll be getting around to sharing this process once I can get it into something a bit more comprehensible.