Added another theme to my list of visual type experiments. Fire created using Maya fluids. If you haven’t seen the previous post with my other experiments. Check them out here.
It’s been a while since my last post. Life happens. It’s been a busy year. So sorry for the extended hiatus and I promise to come around more often!
Recently, I’ve been challenging myself during the few chances I have for experimentation to create short 5 second visual typography clips. A colleague of mine mentioned a Reddit game identifying movies from a single word uttered in the movie (without uttering the title, of course).
I tried to do similar creating short clips designing around a single word and completing within an hour or two. Here are four examples of what I’ve done so far.
UPDATE: This issue has been fixed in the latest update to AE CC 2015. The version number is 13.5.1. So if you continue to have this issue, update!
After Effects CC 2015 previews are great. A noticeable improvement from CC 2014. However, there was a nagging issue for me with After Effects CC 2015 and DNG imports. With some Blackmagic footage I had taken, modifying the Camera Raw options after import would not update the image. Also, I would sometimes experience a Photoshop File Format Error 3415.
After experimentation, I did find a workaround which I thought would be of use for those of you who don’t want to downgrade to CC 2014 and continue to use the newest features of CC 2015.
After setting the Camera Raw options, right-click the footage and choose Replace Footage. Afterwards, Reload and it should update. If you receive the Photoshop error you will need to close and reopen After Effects and try again. Some combination of Replace and Reload seems to do the trick.
EDIT: I was notified of a better solution which is to use Edit Original from the Edit menu. This also forces an update of the DNG sequence.
For the time being this will allow you to continue working in CC 2015 until Adobe fixes the issue.
Pixel Cloud has recently been updated to unify the licensing scheme with the AEScripts framework and it is compatible with After Effects CC 2015. Also, the plugin has been removed from the installer. It does require the user to manually install the plugin into the plug-ins folder, but it will make releasing updates easier and therefore will ultimately be better for the user.
If you have purchased a license before, you will need to uninstall the previous version of Pixel Cloud before installing the update. Mac users can simply move the plugin from the plug-ins folder into the trash. Windows users will need to uninstall the plugin from the Programs and Features category in the Control Panel. The plugin has been tested and is compatible After Effects CC 2015. If you have any questions please feel free to leave a comment on the product page‘s Comments section or submit a ticket and I will get back to you asap!
Pixel Cloud version has updated its installer for After Effects CC 2014. It will install the plugin with the correct file paths for After Effects CC 2014. You can download the new version from AEScripts.
Version 2.0 is still in the works. Extraneous events have delayed but not halted development. I still intend to have this version available later this year! I will be keeping you all posted!
The Camera Instancer script is now available from AEScripts.com! Get it now! Camera Instancer will create a camera that instances the active camera from another composition. You can then cut and paste this camera into any other composition. The modifications that you make to the active camera in the first composition will be duplicated in the second composition. Even if you change the active camera!
Check out the demo/tutorial below!
Hey guys, just wanted to drop a note that the Pixel Cloud plugin has been updated to version 1.4! This update can be downloaded from AEScripts + Aeplugins. Following is a list of what the update does:
- Added Adaptive Preview to speed up UI interactions
- Fixed Position Pass Render Mode
- Added Pixel Cloud presets for Maya, C4D, and Depth Matte
- Added 3D Sampler Preset
- Fixed Windows Installer for Multi-language
- New Mac OS X Installer
- Various optimizations and bug fixes
- Removing support for AE versions CS4, CS5
The adaptive preview speeds up the way you interact with the plugin in After Effects by deferring full rendering when you are interacting with the composition window with your mouse and while After Effects’ own adaptive preview enables. This allows for faster interaction while moving lights, cameras and interacting with other layers. A preview mode without antialiasing and lower resolutions is used while performing these actions in the composition window. When you are finished interacting then the plugin will render a proper frame.
The position pass render mode now outputs a proper position pass so that one can convert things like a depth matte into a position pass. Also presets for Maya, C4D and depth mattes have been added! Support for CS5 and CS5 have been removed to quicken the pace of these updates as well as to take advantage of the falloff lighting parameters available since CS5.5!
Get the plugin here!
Pixel Cloud version 1.0 has updated its installer for After Effects CC. The plugin itself is the same between CS6 and CC actually. However, since the file path conventions are different because it is “CC” and not “CS6” the installer was updated to accommodate this. You can download the new version from AEScripts.
In related news, I am currently working on version 2.0 of Pixel Cloud and will be happy show off what’s new with this update! Version 2.0 will be a free update for version 1.0 owners! A new tutorial video is in the works as well as some new scripts and other goodies. At some point in the near future these updates will be coming quick so stay tuned!
It’s been a while since I’ve updated you guys. A lot of goings ons in the Graphics world as of late. To get back into the swing of things I’m posting this tutorial on Fixing 32bpc Aliasing. Working in 32bpc has its advantages as well as gotchas you’ve got to watch out for. Sometimes aliasing or jagginess can enter into your composition when using colors that go beyond 1.0 in the channel values. *Watch the tutorial below.
*I apologize in advance for the occasional sound issue.