Finished modeling and texturing this exploration of an extraterrestrial spacecraft. About 8 hours of work putting in hour long stints whenever I could over the past week. I ended up rendering in Arnold as the shading options in Photoshop were too restrictive, however, I did complete the compositing in Photoshop, adding some glow and a color grade. I still created the file textures, two of them, in Photoshop 3D using a process I’ve refined and intend to cover in a future tutorial!

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