Utilizing Redshift car shaders and global illumination to create this non-work demo of what a BMW intro splash could look like. The car is a model of a BMW from Arte-3D. I re-shaded the car with Redshift materials, animated and rendered. Using a LUT created with Photoshop, I graded the render and composited the final end card in After Effects. Total project time: 3 hours including render time.